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Learn Maps - committing to base maps?

Posted: Sun Nov 13, 2022 11:26 am
by beetos
Hi
Does anyone know if the 'learn' maps (For idle base duty, knock/cylinder trim, WG duty etc) can be committed to their respective base map or do they just exist as separate constantly changing maps? Other ECU's I have used allow you to commit to the base map and zero out the learn map, wondered if you can do this on the syvecs.

Re: Learn Maps - committing to base maps?

Posted: Wed Dec 14, 2022 6:19 pm
by Slowie
Hi

When you are viewing the actual learning correction map (e.g. Base Wastegate Control Duty Learning / Learned Correction 1) you can use the Learn menu (top right) to apply or reset the learned correction to the base map.

Re: Learn Maps - committing to base maps?

Posted: Wed Dec 21, 2022 10:49 am
by beetos
Thank you! I missed that feature.

Re: Learn Maps - committing to base maps?

Posted: Thu Mar 02, 2023 2:13 am
by klakling
You can use the Learn menu (top right) to apply or reset the learned correction to the base map.
After covit, my need to travel is also growing. I mostly use the map to locate the best direction for myself classic games Spades

Re: Learn Maps - committing to base maps?

Posted: Sat Apr 18, 2026 8:48 am
by superedan
beetos wrote: Sun Nov 13, 2022 11:26 am Hi
Does anyone know if the 'learn' maps (For idle base duty, knock/cylinder trim, WG duty etc) can be committed to their respective base map or do they just exist as separate constantly changing maps? Other ECU's I have used allow you to commit to the base map and zero out the learn map, wondered if you can do this on the syvecs. Melon Playground Game
Syvecs treats learning as an adaptive system rather than a calibration shortcut. The learned data is there to enhance performance on the fly, not to replace the need for proper base tuning.